If you ship network licenses to your end users, they will need to use a license server. The license server, lmx-serv, reads your network license and makes it available over the customer's network. The supplied configuration file, lmx-serv.cfg, which serves as a template for end users, should be used along with the license server.
Communication between the client (your application) and the server is done over a TCP/IP connection at port 6200 (default). When the client requests a license, it is taken from the pool of available licenses and is reserved for that client. A client can be connected to multiple license servers simultaneously. This provides the flexibility to use multiple servers in cases where a checkout request involves checking out more than one feature. For example, for an application that consists of multiple features, a client can check out Feature1 from ServerA and Feature2 from ServerB.
Since clients may at times disconnect unexpectedly, the license server maintains a timeout. If the server does not receive any communication from the client application within the timeout, any licenses assigned to that client will be returned to the available license pool.
The connection to the server is established when the client attempts to checkout a license. If the connection fails, the client will attempt to reestablish the connection it had before the failure.
Once the client has performed its last checkin (that is, has returned all licenses to the server), the connection to the server is closed. It is recommended that client applications explicitly checkin all licenses instead of using the LM-X API to checkin licenses (see LMX_Checkin).