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The information on this page refers to LM-X License Manager v4.7 and newer, which eliminated the need to use a separate mingw32 installer to compile the LM-X SDK using MinGW.

The following steps are designed to compile LM-X SDK on a Windows machine in 5 minutes or less from a command line, using Visual Studio, and MinGW. 

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  • Visual Studio (Express, Standard, Pro or better).
  • MinGW

Compiling the LM-X SDK using Visual Studio

To compile the LM-X SDK using Visual Studio:

Step 1. Copy your LM-X-SDK lmx.lic file to the config directory and specify a desired OPTION for the vendor.

You can extend or modify the behavior of the license server during pre-compilation by editing the lmx_server_conf.c file.

Note: If you are upgrading LM-X, remember about copying to copy your LM-X security configuration file from a previous LM-X installation to the config directory. (In LM-X SDK versions older than 4.2, security_config.lmx file was named after your vendorname.lmx.)

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  • Run Visual Studio by default by clicking Finish at the end of installing the LM-X SDK on Windows
    or
  • Double-click on the proper Visual Studio solution file, as shown below:

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Note: Make sure the config directory includes the license file.

Step 3. Click Build tab and from the list of options that appears, select "Build Solution".

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When the compilation is successfully completed, you will see a "Build succeeded" message on the Visual Studio status bar, as shown below.

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Compiling the LM-X SDK from a command line using Visual Studio

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Step 3. From the root directory of the LM-X distribution, run nmake.

Note: You must run nmake from the SDK root directory. Running nmake from a subdirectory may produce error messages and fail.

Cleaning the LM-X SDK using Visual Studio

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When compiling the LM-X SDK using MinGW, you should , make sure Cygwin is installed on your machine. Also, please consider MinGW-specific requirements and limitations, as described in Platform information and limitations Supported platforms.

To compile the LM-X SDK using MinGW:

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